Dean wrote:
>
> I have an object that I am using a .gif texture for. the reason for
> this is to use the transparency of selected palette colors. Is there a
> way to have radiosity travel through the transparent colors? Currently
> I have been trying to use low intensity area lights to try and fake the
> effect and the result is always much too bright. I had the same
> difficulty in V3.1 so I would not call it a bug per se.
>
> Perhaps there would be something in programming to make this work
> without too much difficulty..
>
> any ideas would be helpful thanks
I have a vague memory about removal
of GIF support from POV-Ray...
Can someone please refresh my memory ?
Tor Olav
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